Indie Game of the Week: Mactabilis

I really enjoy space shooters and this isn’t the first time that I’ve mentioned the genre on this blog.  I make no apology for this and I can assure you that this won’t be the last time I lovingly eulogise about my latest discovery.

Today I want to bring to your attention, Mactabilis which is an attempt to take a modern approach to the classic genre.  In doing this, Bruno Beaudoin and his team at Blazing Bit Games, have added  elements that we have all become accustomed to such as, achievements, unlockables, online multiplayer and RPG influences.  One of the most distinct gameplay features of this title is the option to shift between two zones whenever you decide it will be beneficial to do so.  For example, when side-scrolling, you can switch between the background and the foreground or if you’re in a top down view, you can can switch between the ground and the air.

Perhaps one of the most endearing aspects of this title, is that there is only one full timer on the team.  This constraint dictated a number of choices that were taken with the game.  I’m a firm believer that often when options are limited, that is when the talented get the most out of their creativity.  This seems to be the case here, Bruno, the self confessed fan of shmups (shoot ‘em ups) has produced a title that is less of a bullet hell and has options for customisation and other RPG elements.

If you haven’t guessed by now, I strongly recommend Mactabilis.  At £2.99 you’ll get a solid game that has already received several new features and updates.  Once I get home, I shall be spend the next few hours before bedtime, getting fully immersed in this world.

Let me know what you think of this game if you have a go yourself.  Is it all I said it would be?

Also, Joystiq have done an excellent interview which gives a bit more insight into what Mactabilis is all about.

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