If you paid attention in religious education classes in school, you might be slightly surprised at the name of this week’s indie game, whose plot is inspired by a story in the bible where Abraham is asked to sacrifice his son Isaac. One of the recurring themes with indie games (and one of the reasons we love them!) is that the plot and premise is often not the standard aliens in space/war/racing idea that you get in many mainstream games. Whether its drunken wizards or a love story puzzle game, it’s hard to imagine a movie based on these games.
The Binding of Isaac (the game) follows the character Isaac as he tries to avoid being sacrificed. Fleeing to his basement, the game revolves around Isaac fighting off the numerous monsters that inhabit his basement. Playing like an old-school top down dungeon crawler, each stage features a boss, numerous enemies and the chance to buy power ups and new weapons. The game feature randomly generated levels, items and bosses, greatly increasing the game’s longevity. It also includes unlockable player characters, as well as multiple endings – not bad for a game costing less than a fiver!
Ever wished a wish that seemed so implausible that even mentioning it to your closest confident was too risky, as it would likely result in prolonged mockery at your expense?
As a kid, I once considered who was better out of Mario and Sonic. Nowadays kids are quite spoilt and you have irritating crossovers where Mario and Sonic compete in Olympic events. Answer me this, how is that tubby plumber ever realistically supposed to keep up in a sprint against a blue hedgehog who can run so fast that his name is typically used before boom or after super? I could continue my rant, but that would be unbecoming, so let’s focus on the positive.
Occasionally an indie developer will happen across an idea so beautiful and seemingly simple that they are captivated by the concept and are forced to bring it through to fruition. This has been the case in the creation of Mari0, which put in the most simple terms is the answer to the question of, what would happen if, in Super Mario Bros. Mario was able to use a Portal gun?
And this is a true answer, as the developer Stabyourself has completed a full recreation of the Original Super Mario Bros., and equipped the Nintendo veteran with an Aperture Science Handheld portal device. The game also features a four-player co-op, a level editor, 33 different Mario hats, Minecraft style toolbar and a bunch of other tweaks, edits, adjustments and modifications. If the thought of this alone hasn’t whetted your appetite then this video will, because it shows how a classic can be re-awesomed by tenderly shoving some modern in its face.
This game is free to download but there are still a few teething problems so be patient and check the forum for solutions to known problems, if this does run smoothly, it’ll be pure joy.