Tag Archives: Indie

legend of yore fi

Indie Game of The Week: Legends of Yore

All that talk of Diablo III earlier in the week has made us reminisce about the good old days of the dungeon crawler RPG, before fancy graphics and big budgets. This has brought us to an indie game that should be firmly in the heart of anyone who has a soft spot for collecting treasure and levelling up. Legends of Yore is a top-down RPG, with the graphical styling and controls of a game made for the original NES console.

Choosing one of three character types (archer, warrior or wizard), players make their way in the world, interacting with NPCs and completing quests for gold coins and experience points. With enough experience points you get to level up and gain new skills, as well as buy new weapons and armour when you get enough gold. The quests generally consist of exploring dungeons and killing enough of a certain monster, rescuing someone, or defeating a boss.

While this may sound fairly run of the mill, the game is very addictive, and there are a number of things to keep you coming back to it. The developer has split the game world up into continents, which you can only cross when you have enough money and experience. Players can also get their hands on a number of different pets, starting out with a chicken or monkey, which can help out by attacking enemies, and which can also be levelled up. It’s these little touches which make the game something you’ll want to come back to.

To make things even more addictive, the game can literally be played anywhere. As well as a standalone PC download, it is available through a browser and for the iPhone and Android platforms. All your progress is stored on a central server, so you can play at home, and then carry on playing during your daily commute. Just don’t blame us if you wonder where your day has gone!


Indie Game of the Week: Culmination

It has been awhile since we looked at an in-browser game for Indie Game of the Week.  I guess some might argue that they don’t, strictly speaking, fall into the ‘indie’ bracket but I think for all but a few intents and purposes, these titled are best served in this section of the blog.

So it is with great pleasure that I present to you, ‘Culmination: Armed with Wings’, an understated but beautifully conceived title.  Even from the title screen, you get a sense of what is to come in terms of the movement of the characters and the influences that have been drawn upon in creating this game.  The references from the east of Asia, point towards modern Samurai manga animes that feature swordsmen with mythical powers at their disposal.

Developed by Sun-Studios.net, Culmination starts off by giving you the option of playing in black and white or colour.  The colour option (not suitable for low-end computers) isn’t an indulgent cornucopia of colour, instead the developers have stayed true to the moody feel which runs throughout the title, by employing soft hues which create a complimentary backdrop to the silhouetted character you see running across the terrain, sword in hand.

Once you select play, the narrative begins, “…I will slay you, Vandheer Lorde!!!” turns out that the antagonist, this Vandheer Lorde character, is rather arrogant and condensing.  All the more reason to want to slay him, I say.  He says something along the lines of “Do you think you can catch me with YOUR speed? Do you think you can catch me with YOUR power?!” well you know what buddy? Yeah, I reckon I can!

The keyboard controls, are what you’d expect them to be.  This makes the game intuitive and the reaction is pretty quick.  Everything about it is smooth and fluid.  The combo count that flashes on screen is a contemporary touch that I liked, but you can switch this off if you’d prefer.  I quite enjoyed, catching the attacking monsters in mid-air with well timed sword slashes to increase the hit count.

When you break it down, the gameplay is the result of a tried and tested formula.  That’s not a bad thing, what makes this game worthy of your time and attention, is that it is all delivered in such a stylish way.  This isn’t a big budget title and it doesn’t need to be.  This is further proof that, accessible, engaging games, can be provided at no cost to me and you.  And isn’t that what we all want?

You can play Culmination: Armed with Wings here, and if you find a better way to pass the time spent in the office until Christmas, then please let me know in the comments.

Gunpoint FI

Indie Game of the Week: Gunpoint

I struggle not to start most of the posts in this series, with some sort of statement on how Indie Game developers form the nucleus of creativity in gaming and how their freedom from the constraints of big studios expectations means that they can push innovative gameplay.

This time around, I’m going to skip all that ( :-p), and get straight to what is shaping up to be a truly challenging and rewarding indie game title. What I will say is that, like a lot of Indie developers Tom has taken a great deal of time to engage his prospective audience, by creating a solid blog and regularly updating his YouTube page with the progress of his game development. That he provides so much commentary is very endearing and he even asks how much he should charge for this title, if at all.

Gunpoint is still in the works but from the trailer you’ll get a pretty solid idea of how the final product will look and play.

I’m going to attempt to give a written explanation of the distinct game mechanics but I’ll keep it brief because the video does a better job than any number of words. Essentially it is a puzzle game mixed with a bit of espionage and a dash of shooting. That may not sound amazing in itself but just take a look.